
THE SECRET OF MONKEY ISLAND SEGA CD SCUMM VM PASSWORD
The Mega-CD version does not support the CD BackUp RAM Cart, meaning a four-digit password system is used to access later parts of the game. Newer versions remove the interaction completely. These disks did not exist (the original game shipped on eight 5¼-inch disks), but LucasFilm Games were nevertheless bombarded with phone calls and letters by confused players thinking they could access that part of the game. As he attempts to squeeze through, the game asks for "disk 22" (then 36, then 114) to be inserted, after which Guybrush states he'll have to "skip that part of the game". In older versions of the game, a tree stump in the forest maze can be examined, with Guybrush claiming it to lead to a series of catacombs. The 1990 IBM PC edition, for example was written to accommodate 16-colour EGA, 4-colour CGA and 2-colour Hercules modes, while the Amiga and Atari ST conversions can only produce 32 and 16 on-screen colours, respectively.Īs with the PC CD version, the Mega-CD port of Monkey Island removes the infamous "stump joke". With only 64 on-screen colours at any one time, the Mega-CD version of Monkey Island makes graphical cutbacks over its VGA counterpart, but is still able to display more colours than most versions of the game.

However, with only a single speed CD-ROM drive, the Mega-CD conversion has longer load times which affect every transition in the game. The Mega-CD version of Monkey Island derives from the 1992 VGA re-release of the game for IBM PC compatibles, which features an updated interface (based on the 1991 sequel Monkey Island 2: LeChuck's Revenge) and CD audio soundtrack.
